Object menu
Action | Shortcut |
---|---|
Add an empty group to the project | Shift-Command-N |
Add a camera to the project | Option-Command-C |
Add a light to the project | Shift-Command-L |
Add a drop zone to the project | Shift-Command-D |
Add a rig to the project | Control-Command-R |
Move the selected object to the top of the Layers list | Shift–Command–Right Bracket (]) |
Move the selected object to the bottom of the Layers list | Shift–Command–Left Bracket ([) |
Move the selected object up the Layers list by one level | Command–Right Bracket (]) |
Move the selected object down the Layers list by one level | Command–Left Bracket ([) |
Group the selected objects into a new layer | Shift-Command-G |
Ungroup a group of objects so you can manipulate the objects individually | Option-Command-G |
Make an object active or deactivate an object | Control-T |
For an audio track, enable/disable the Solo button of the selected track; for an object, solo the object | Control-S |
Isolate the selected group or layer | Control-I |
Lock/unlock an object | Control-L |
Unsolo only the video portion of a file that contains video | Control-Shift-S |
Convert a 2D group to 3D, or convert a 3D group to 2D | Control-D |
Add an image mask to the selected object | Shift-Command-M |
Add a keyframe (to the last modified parameter for the selected object) | Control-K |
Convert the applied behaviors to keyframes | Command-K |
Convert a simple shape to a complex shape (with editable control points) | Option-Command-B |
Make the selected object the cell source for a particle emitter | E |
Replicate the selected object | L |
Clone the selected layer | K |
Open the Media list and Inspector to display the source and properties of media objects | Shift-F |