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Motion logo Motion

Work in a 3D project

Overview
3D compositing overview Motion includes a robust set of tools for creating three-dimensional layers that…

About 3D coordinates


Transform layers in 3D space
In Motion, 2D layers and groups can exist in the same project as 3D layers…

3D intersection


Add cameras to create 3D environments


Lighting


Shadows


Reflections


  • Motion basics
    • What is Motion?
    • Motion workflow
    • Motion interface at a glance
    • Basic components of Motion
    • About mice, keys, and multi-touch devices
  • Create and manage projects
    • Overview
    • Create a new project
    • Open an existing project
    • Search for projects using the Finder
    • Bypass the Project Browser
    • Create, edit, and delete project presets
    • Save, autosave, and revert projects
    • Use templates
      • Overview
      • Open a template
      • Replace template media using drop zones
        • Overview
        • Create drop zones
        • Modify drop zone images
        • Drop zone controls
        • Control and expose drop zones
      • Template guidelines
      • Organize templates in the Project Browser
    • Modify project properties
      • Overview
      • Edit project properties
      • Properties Inspector controls
      • About project frame size
  • Add and manage content
    • Overview
    • Import media files
      • Overview
      • If it’s your first import
      • Import standard media files
      • Import layered Photoshop files
      • Import image sequences
      • Sort and search
      • Manage folders and files
      • About media file types
        • Supported media formats
        • About QuickTime movies
        • About high-resolution still image files
        • Set the import size of large still images
        • About image sequences
        • About PDF files
        • About alpha channels
        • About audio files
        • About text files
    • Add Library content
      • Overview
      • Categories of Library content
      • Add Library content
      • Add iTunes and photo files
      • Sort and search
      • Manage Library folders and files
      • When Library media becomes unavailable
      • Work with Library themes
      • Save custom objects to the Library
    • Manage source media
      • Overview
      • View source media information
        • Overview
        • Display, sort, and search the Media list
      • Reveal source media
      • Adjust source media parameters
        • Display the Media Inspector
        • Source media controls in the Media Inspector
      • About duplicating and deleting media files
      • Exchange media in a project
      • Reconnect offline media
        • Reconnect offline media files
        • About networked devices and removable media
  • Play back projects
    • Overview
    • View and play back a project
      • Overview
      • Play back a project
      • Optimize playback using RAM Preview
      • Expand the Canvas to full-screen player mode
      • View the Canvas or Timing pane on a second display
    • View and adjust project timing
      • Overview
      • View project timing information
      • Navigate a project using the timing display
      • Change the duration of a project
    • Define the play range
    • About project playback performance
  • Work in a basic project
    • Overview
    • Select and organize layers
      • Layers list overview
      • Select layers and groups
      • Show and hide the Layers list
      • Expose layers in the Canvas
      • Move a layer or group forward or backward
      • Reorganize layers and groups
      • Show, hide, solo, or lock layers and groups
      • Nest layers and groups
        • Overview
        • Collapse and expand group hierarchies
        • Group, ungroup, and nest layers
        • Constrain group size
      • Layers list controls
      • Layers list shortcut menu
      • Customize the Layers list
    • Transform layers
      • Overview
      • Transform layers in the Canvas
        • Overview
        • Transform layer properties in the Canvas
        • 2D transform tools
        • Change a layer’s position, scale, or rotation
        • Move a layer’s anchor point
        • Add a drop shadow to a layer
        • Distort or shear a layer
        • Crop a layer
        • Modify the control points of a shape or mask
        • Transform text glyphs and other object attributes
        • Align layers in the Canvas
      • Transform layers in the Inspector
        • Transform layers in the Properties Inspector
        • Properties Inspector controls
      • Transform layers in the HUD
    • Adjust opacity and blending
      • Modify layer opacity
      • Layer blending
        • Overview
        • Change a layer’s blend mode
        • How do blend modes work?
        • How do blend modes affect groups?
        • Types of blend modes
        • Blend modes that manipulate alpha channels
    • View and navigate in the Canvas
      • Zoom or pan the Canvas
      • View dynamic Canvas feedback
      • Custom Canvas view options
      • Advanced Quality settings
      • Manage layout with rulers and guides
  • Work in a 3D project
    • Overview
    • About 3D coordinates
      • Overview
      • About relative coordinates
    • Transform layers in 3D space
    • 3D intersection
      • Create 3D intersection
      • About 2D and 3D group properties
    • Add cameras to create 3D environments
      • 3D cameras overview
      • Add a camera
      • About cameras and views
      • Work with camera views and overlays
        • View 3D overlays
        • Camera pop-up menu
        • 3D view tools
        • 3D compass
        • Inset view
        • 3D grid
        • 3D scene icons
      • Viewport layouts
      • Work with multiple cameras
      • Scale, position, and animate cameras
      • Isolate an object in the Canvas
      • Controls in the Camera Inspector
      • Depth of field
        • Overview
        • Render depth of field effects
        • Depth of Field controls
      • Camera behaviors
        • Overview
        • Dolly
        • Focus
        • Framing
        • Use Framing behavior onscreen controls
        • Sweep
        • Zoom In/Out
        • Zoom Layer
    • Lighting
      • Lighting overview
      • Add lights
      • Light Inspector controls
      • Lighting controls in the Properties Inspector
    • Shadows
      • Overview
      • Cast a shadow
      • Shadow controls in the Inspector
      • About shadows and complex 3D layers
      • Shadows without lights
    • Reflections
      • Cast a reflection
      • Reflection controls
      • About reflections and groups
      • Limit recursive reflections
  • Manage timing
    • Overview
    • Show, hide, or resize the Timing pane
    • Add objects to the Timeline
      • Overview
      • Add layers to the Timeline layers list
      • Add layers to the track area
      • Set drag-and-drop preferences
    • Manage Timeline layers and tracks
      • Overview
      • Select and organize Timeline layers
      • Unlink video and audio tracks
      • Customize the Timeline
    • Edit objects in the Timeline
      • Overview
      • Move objects
      • Trim objects
      • Slip video layers
      • Split objects
      • Delete objects
      • Copy and paste objects
      • About group tracks
      • Edit in the group track
    • Navigate in the Timeline
    • Display and modify keyframes in the Timeline
    • Work in the ruler
      • Overview
      • Make changes to a range of frames
    • Work with markers
      • Overview
      • Add, move, and delete markers
      • Edit marker information
      • Navigate with markers
    • Edit in the mini-Timeline
    • Retime media
      • Overview
      • Retime in the Timeline
      • Timing controls
      • Manage retiming analysis
  • Animate with behaviors
    • Overview
    • Behaviors versus keyframes
    • Browse and apply behaviors
      • Browse for behaviors
      • Apply behaviors
        • Overview
        • Add, remove, and disable standard behaviors
        • Where applied behaviors appear
        • Add, remove, and disable a Parameter behavior
        • Reassign a Parameter behavior
        • Where applied Parameter behaviors appear
    • Manage behaviors and behavior timing
      • Disable, lock, hide, and rename behaviors
      • Copy, paste, move, and reorder behaviors
      • Modify behavior timing
        • Overview
        • Stop a behavior
        • Trim behaviors
        • About controlling Simulation behaviors
        • Move behaviors in time
        • Change the start or end offset of Parameter behaviors
    • About behavior order of operations
    • Behaviors and keyframes
      • Overview
      • About behaviors and keyframes in the Keyframe Editor
      • About keyframing specific parameters in behaviors
      • Convert behaviors to keyframes
    • Overview
    • Basic Motion behaviors
      • Overview
      • Fade In/Fade Out
      • Grow/Shrink
      • Motion Path
      • Work with the Motion Path behavior
      • Move
      • Point At
      • Snap Alignment to Motion
      • Spin
      • Throw
    • Parameter behaviors
      • Overview
      • Audio
      • Average
      • Clamp
      • Custom
      • Add a Custom behavior
      • Exponential
      • Link
      • Logarithmic
      • MIDI
      • Add a MIDI behavior
      • Negate
      • Oscillate
      • Create a decaying oscillation
      • Quantize
      • Ramp
      • Randomize
      • Rate
      • Reverse
      • Stop
      • Track
      • Wriggle
    • Retiming behaviors
      • Overview
      • Flash Frame
      • Hold Frame
      • Loop
      • Ping Pong
      • Replay
      • Reverse
      • Reverse Loop
      • Scrub
      • Set Speed
      • Strobe
      • Stutter
    • Simulation behaviors
      • Overview
      • Align to Motion
      • Attracted To
      • Attractor
      • Drag
      • Drift Attracted To
      • Drift Attractor
      • Edge Collision
      • Gravity
      • Orbit Around
      • Random Motion
      • Repel
      • Repel From
      • Rotational Drag
      • Spring
      • Vortex
      • Wind
    • Additional behaviors
    • Save and share custom behaviors
      • Save custom behaviors
      • Delete custom behaviors
      • Move behaviors to another computer
  • Animate with keyframes
    • Overview
    • Add keyframes
    • Animate in the Canvas
      • Add an animation path
      • Manipulate animation paths
    • Animate via the Inspector
      • Animate parameters in the Inspector
      • Animation menu
      • Manage keyframes with the Animation menu
      • Keyframe controls in the Inspector
    • Animate via the HUD
    • Use keyframes to modify behaviors
      • Apply keyframes to behaviors
      • About combining keyframes and behaviors
    • Work with keyframes in the Timeline
      • View keyframes in the Timeline
      • Modify keyframes in the Timeline
      • About keyframes and effect duration
    • Work in the Keyframe Editor
      • Display the Keyframe Editor
      • Keyframe Editor controls
      • Modify keyframes and curves
        • Add or delete keyframes
        • Modify keyframes
        • Reverse, lock, and disable keyframes
        • Copy and paste keyframes and curves
        • Manually draw an animation curve
        • Transform multiple curve segments simultaneously
        • Apply a Parameter behavior to a curve
        • Compare a modified curve to its previous state
      • Set curve interpolation and extrapolation
        • Set curve interpolation
        • Curve interpolation methods
        • Convert to Bezier interpolation
        • Set curve extrapolation
        • Curve extrapolation methods
        • Convert extrapolation data into keyframes
      • Choose which curves are displayed in the Keyframe Editor
        • Choose a curve view
        • Create a custom curve view
      • Save an animation curve
    • Work in the mini-curve editor
    • Animate on the fly
    • Simplify a keyframe-heavy curve
  • Create Final Cut Pro templates
    • Overview
    • How do templates work?
      • Template workflow
      • Placeholders versus drop zones
    • Work with effect templates
      • Create an effect template
      • Modify a Final Cut Pro effect
      • Example: Modify a preset Final Cut Pro effect in Motion
    • Work with transition templates
      • Create a transition template
      • Example: Create a Prism Blur transition
      • Create a transition background
      • Modify a Final Cut Pro transition
    • Work with title templates
      • Create a title template
      • Create a title background
      • Modify a Final Cut Pro X title
    • Work with generator templates
      • Create a generator template
      • Modify a Final Cut Pro X generator
      • Publish a standard Motion project as a generator
    • Add, replace, or remove placeholder images
    • Add parameter controls
      • Overview
      • Publish parameter controls
      • Manage parameter controls
      • About publishing text parameter controls
      • What cannot be published in a Final Cut Pro template?
    • Control template timing and animation
      • Overview
      • Add template markers
      • Animation guidelines
      • Timing guidelines
    • Set template resolution
    • Add multiple display aspect ratios to a template
    • About template files and media save locations
    • About using masks in templates
    • Guidelines for better template creation
  • Build rigs
    • Overview
    • How does rigging work?
    • Build a simple rig
    • Work with widgets
    • Widget types
      • Checkbox widget
      • Pop-up menu widget
      • Slider widget
    • Manage parameter snapshots
      • Overview
      • How snapshots are saved
      • Create and manage snapshots
    • Control rigs from parameter Animation menus
    • How to use rigs
      • How to use a single rig
      • How to use multiple rigs
      • About widget animation
    • Publish rigs to Final Cut Pro
  • Create particles
    • Overview
    • Add a particle system to a project
      • Add preset particles or create custom particles
      • What happens when you create a particle emitter?
    • Adjust a particle system
      • Overview
      • Modify basic particle system attributes
      • Modify particle system parameters in the HUD
        • Adjust a particle system in the Emitter HUD
        • Emitter HUD controls
      • Modify particle system parameters in the Inspector
        • Adjust a particle system in the Inspector
        • Single-cell versus multi-cell emitter controls
        • Emitter controls
        • Particle cell controls
      • Adjust a particle emitter in the Properties Inspector
    • Animate emitters and cells
      • Overview
      • Apply behaviors to particle systems
      • Particles behavior controls
        • Scale Over Life
        • Spin Over Life
      • View animated emitter curves in the Keyframe Editor
    • Create 3D particles
    • About particle system timing
    • Guidelines for using graphics in particle systems
    • About using filters and masks with particles
    • Save custom particle effects to the Library
  • Create replicators
    • Overview
    • How are replicators and particle systems different?
    • Add a replicator to a project
      • Add a preset replicator or create a custom replicator
      • What happens when you create a replicator?
    • Adjust a replicator
      • Overview
      • Modify the basic appearance of a replicator
      • Remove a replicator or a replicator cell
      • Modify a replicator in the HUD
      • Modify a replicator in the Inspector
        • Adjust a replicator in the Inspector
        • Replicator controls
        • Create a custom replicator shape
        • Replicator cell controls
      • Adjust a replicator in the Properties Inspector
    • Animate replicators
      • Overview
      • Apply behaviors to replicators and replicator cells
      • Special behavior considerations
      • Apply the Sequence Replicator behavior
      • Sequence Replicator controls
      • Control sequence timing with keyframes
      • Use Parameter behaviors with the Sequence Replicator behavior
      • Display replicator animation curves in the Keyframe Editor
    • Work with 3D replicators
    • About replicator timing
    • About using filters and masks with replicators
    • Save custom replicators to the Library
  • Create and edit basic text
    • Overview
    • Add text to a project
      • Set preferences before you add text
      • Add text
      • About TXT and RTF files
    • Select and modify text
    • Preview and apply fonts
    • Use preset text styles
    • Edit text in the Inspector
      • Overview
      • Display the Text Inspector or Text HUD
    • Edit text format
      • Display the Format pane
      • Format text
      • Format controls in the Text Inspector
    • Edit text appearance
      • Display the Appearance pane
      • Modify text color
      • Modify text opacity
      • Modify text softness
      • Use an image as a texture fill for text
      • Add a text outline, glow, or drop shadow
      • Appearance controls in the Text Inspector
        • 3D Text controls
        • Face controls
        • Outline controls
        • Glow controls
        • Drop Shadow controls
      • Save a custom text style
    • Edit text layout
      • Display the Layout pane
      • Create text on a path
        • Create and modify text on a path
        • Modify a text path in 3D space
        • Use a geometry shape for a path source
        • Animate text on a path
      • Work with margins and tabs
        • Create and adjust text margins
        • Add, remove, and modify tabs
      • Layout controls in the Text Inspector
        • Layout controls
        • Text Rendering controls
        • Behavior controls
        • Type On controls
        • Path Options controls
        • Margins controls
        • Tabs controls
    • Work with text glyphs
      • Overview
      • Select characters with the Transform Glyph tool
      • Modify a glyph in the Inspector or HUD
      • Spatially distort a glyph using onscreen controls
      • Reset glyphs to their original settings
      • Transform glyph controls in the Text HUD
    • Convert standard text into 3D text
    • Check spelling
    • Find and replace text in your project
    • About using filters with text
  • Build 3D text
    • Overview
    • 3D text workflow
    • Add 3D text to a project
      • Add 3D text
      • Convert 2D text to 3D
    • Apply a preset 3D text style
    • Move and rotate 3D text
    • Modify basic 3D text attributes
      • Modify basic format and layout
      • Modify depth, weight, and edges
      • 3D Text controls
    • Modify surface appearance
      • Overview
      • Apply materials to 3D text
        • Apply a preset material
        • Apply a custom material
        • Modify material layers
        • Add, remove, or rearrange material layers
        • Add light-emitting material layers
        • Apply materials to different facets
        • Save a modified material
      • Material controls
        • Overview
        • Substance controls
        • Paint controls
        • Finish controls
        • Distress controls
        • Emit controls
        • Placement controls
        • Example: Customize a metal gradient
    • Modify lighting style
      • Overview
      • Adjust 3D text lighting
      • Modify the lighting environment
      • Lighting and environment controls
    • Add glow or drop shadow effects
    • About 3D text intersection and layer order
  • Animate text
    • Overview
    • Apply a text behavior
    • Use preset text behaviors
      • About the preset text behaviors
      • Customize a preset text behavior
      • Example: Modify the Flare In behavior
    • Create custom text sequence behaviors
      • Apply the Sequence Text behavior
      • Fine-tune an applied Sequence Text behavior
      • Add keyframes to a Sequence Text behavior
      • Sequence the distortion of a 2D text appearance attribute
      • Sequence Text behavior controls
    • Create scrolling text
      • Use the Scroll Text behavior
      • Scroll Text controls
    • Create animated text tracking
      • Use the Text Tracking behavior
      • Text Tracking controls
    • Create a “type-on” effect
      • Use the Type On behavior
      • Type On controls
    • Animate individual text glyphs
    • About animating basic text in 3D space
    • When should you use keyframes to animate text?
    • About adding nontext behaviors to text
    • Save a modified text behavior to the Library
  • Draw shapes, masks, and paint strokes
    • Overview
    • Add simple shapes and masks
      • Overview
      • Draw simple shapes
      • Add shapes from the Library
      • Draw simple masks
      • Convert a simple shape or mask to control points
    • Add complex shapes and masks
      • Overview
      • Draw complex shapes and masks
    • Draw paint strokes
      • Overview
      • Create a paint stroke
      • Convert shape outlines to paint strokes
      • Use the Width Over Stroke onscreen controls
      • Paint Stroke tool controls in the HUD
    • Edit shape control points
      • Overview
      • Display control points
      • Select, deselect, and lock control points
      • Add and delete control points
      • Move control points to adjust a shape
      • Edit Bezier control points
      • Edit B-Spline control points
      • Use dynamic guides and snapping
    • Edit shape fill, outline, and feathering
    • Shape controls in the Inspector
      • Overview
      • Style pane
      • Style pane movie controls
      • Stroke pane
      • Advanced pane
      • Geometry pane
    • Shape behaviors
      • Overview
      • Apply a Shape behavior
      • Apply Pen Pressure
      • Apply Pen Speed
      • Apply Pen Tilt
      • Oscillate Shape
      • Randomize Shape
      • Sequence Paint
      • Track Points
      • Wriggle Shape
      • Write On
    • Keyframe shape control points
    • Work with masks and transparency
      • Overview
      • Mask a layer
      • About combining multiple masks
      • About applying filters or behaviors to masks
      • Use keyframes to rotoscope a mask
        • Rotoscope a mask’s shape
        • Rotoscoping tips
      • Mask controls in the Inspector
      • Use Image masks
        • Overview
        • Apply an image mask to a layer
        • Image mask controls in the Inspector
    • Convert between shapes and masks
    • About using filters and masks with shapes
    • Copy shape styles
    • Save custom shapes and styles
  • Create graphics with generators
    • Overview
    • Add a generator
    • Customize a generator
      • Modify or animate a generator
      • Controls common to all image generators
    • Image generators
      • Overview
      • Caustics
      • Cellular
      • Checkerboard
      • Clouds
      • Color Solid
      • Concentric Polka Dots
      • Concentric Shapes
      • Gradient
      • Grid
      • Japanese Pattern
      • Lens Flare
      • Manga Lines
      • Membrane
      • Noise
      • One Color Ray
      • Op Art 1
      • Op Art 2
      • Op Art 3
      • Overlapping Circles
      • Radial Bars
      • Soft Gradient
      • Spirals
      • Spiral Drawing
      • Modify the Spiral Drawing using onscreen controls
      • Star
      • Stripes
      • Sunburst
      • Truchet Tiles
      • Two Color Ray
    • Text generators
      • Overview
      • File
      • Numbers
      • Time Date
      • Timecode
    • Save a modified generator to the Library
  • Add effects with filters
    • Overview
    • Browse and preview filters
    • Apply and remove filters
    • Adjust filters
      • Overview
      • Adjust filters in the Inspector or HUD
      • Adjust filters using onscreen controls
      • Types of onscreen controls
    • Animate filter controls
      • Animate filters with keyframes
      • Animate filters using behaviors
    • Filter types
      • Overview
      • Blur filters
        • Overview
        • Channel Blur
        • Circle Blur
        • Compound Blur
        • Defocus
        • Directional Blur
        • Gaussian Blur
        • Gradient Blur
        • Prism
        • Radial Blur
        • Soft Focus
        • Variable Blur
        • Zoom Blur
      • Border filters
        • Overview
        • Bevel
        • Simple Border
        • Widescreen
      • Color Correction filters
        • Overview
        • Brightness
        • Channel Mixer
        • Color Balance
        • Color Reduce
        • Colorize
        • Contrast
        • Gamma
        • Gradient Colorize
        • Hue/Saturation
        • Levels
        • Negative
        • OpenEXR Tone Map
        • Sepia
        • Threshold
        • Tint
        • YIQ Adjust
        • YUV Adjust
      • Distortion filters
        • Overview
        • Black Hole
        • Bulge
        • Bump Map
        • Disc Warp
        • Droplet
        • Earthquake
        • Fisheye
        • Flop
        • Fun House
        • Glass Block
        • Glass Distortion
        • Insect Eye
        • Mirror
        • Page Curl
        • Poke
        • Polar
        • Refraction
        • Ring Lens
        • Ripple
        • Scrape
        • Sphere
        • Starburst
        • Stripes
        • Target
        • Twirl
        • Underwater
        • Wave
      • Glow filters
        • Overview
        • Aura
        • Bloom
        • Dazzle
        • Glint
        • Gloom
        • Glow
        • Light Rays
        • Outer Glow
        • Overdrive
      • Sharpen filters
        • Overview
        • Sharpen
        • Unsharp Mask
      • Stylize filters
        • Overview
        • Add Noise
        • Bad Film
        • Bad TV
        • Circle Screen
        • Circles
        • Color Emboss
        • Crystallize
        • Edges
        • Extrude
        • Halftone
        • Hatched Screen
        • Highpass
        • Indent
        • Line Art
        • Line Screen
        • MinMax
        • Noise Dissolve
        • Pixellate
        • Posterize
        • Relief
        • Slit Scan
        • Slit Tunnel
        • Texture Screen
        • Vignette
        • Wavy Screen
      • Tiling filters
        • Overview
        • Kaleidoscope
        • Kaleidotile
        • Offset
        • Parallelogram Tile
        • Perspective Tile
        • Random Tile
        • Tile
        • Triangle Tile
      • Time filters
        • Overview
        • Echo
        • Scrub
        • Strobe
        • Trails
        • WideTime
      • Video filters
        • Overview
        • Broadcast Safe
        • Deinterlace
    • Publish filters to Final Cut Pro
    • Example: Color-match composited layers
    • About filters and alpha channels
    • About filter performance
    • Save custom filters to the Library
  • Composite with color and luma keys
    • Overview
    • Use the Keyer filter
      • Overview
      • Pull a key with the Keyer filter
      • Keyer filter controls
      • About animated parameters in the Keyer filter
    • Use the Luma Keyer filter
      • Overview
      • Luma Keyer filter controls
    • Correct or refine an existing matte
      • Overview
      • Crop unwanted background areas
      • Restore part of a foreground image
      • Matte Magic filter controls
      • Spill Suppression filter controls
      • Apply multiple keys to a single subject
  • Track motion in clips
    • Overview
    • How does motion tracking work?
    • What are the types of motion tracking behaviors?
    • Analyze the motion of a clip
    • Match move an object to a background clip
      • Overview
      • Match move an object
      • About two-point tracking
      • Corner pin a foreground object
      • About combining animation and tracking data
    • Stabilize a shaky clip
    • Unstabilize a clip
    • Define a range of frames for analysis
    • Load existing tracking data into a tracking behavior
    • Track shapes, masks, and paint strokes
    • Track a filter’s position parameter
    • Adjust onscreen trackers
    • Guidelines for better tracking
      • Tracking guidelines overview
      • Basic strategies
      • Advanced strategies
      • Track perspective, scale, or rotational shifts
      • Track obscured or off-frame points
      • About tracking retimed footage
      • Improve stabilization
      • Remove black borders from stabilized clips
      • About combining masks with tracking behaviors
    • Tracking behavior controls
      • Analyze Motion controls
      • Match Move controls
      • Stabilize controls
      • Unstabilize controls
      • Track Points controls
      • Track controls
    • Save tracks to the Library
  • Work with audio
    • Overview
    • View Audio files
    • Add audio files
    • Play back audio files
    • Edit audio
      • Overview
      • Adjust audio tracks
      • Cut, copy, paste, and delete audio tracks
      • Slip, slide, and trim audio tracks in the Audio Timeline
      • Use markers with audio
      • Make advanced audio adjustments
        • Work with the Master track
        • Select output channels
        • Animate audio level and pan settings
        • Sync audio and video tracks
      • Retime audio
    • Automate effects with audio behaviors
      • Overview
      • Audio Auto Pan
      • Audio Fade In/Fade Out
      • Audio (parameter behavior)
      • Apply the Audio parameter behavior
  • Share Motion projects
    • Overview
    • Share to Apple devices
    • Share to iMovie, GarageBand, and other Apple applications
    • Create a DVD, Blu-ray disc, AVCHD disc, or disk image
    • Share to email
    • Publish to video-sharing websites
    • Export a QuickTime movie
    • Export audio only
    • Export a still image
    • Export an image sequence
    • Export for HTTP Live Streaming
    • Export using Compressor
    • Render settings
    • Display the background render list
    • Share notifications
  • Media file formats
    • Popular video codecs for file exchange
    • Field order
    • Pixel aspect ratio
      • Pixel aspect ratio overview
      • Create graphics that look correct when output to video
    • Differences in color between computer graphics and video
    • About high-resolution graphics
  • Work smarter
    • Overview
    • Motion Preferences
      • Overview
      • General preferences
      • Appearance preferences
      • Project preferences
      • Time preferences
      • Cache preferences
      • Canvas preferences
      • 3D preferences
      • Presets preferences
      • Project Preset Editor
      • Gestures preferences
    • Motion menus
      • Overview
      • Application (Motion) menu
      • File menu
      • Edit menu
      • Mark menu
      • Object menu
      • Favorites menu
      • View menu
      • Share menu
      • Window menu
      • Help menu
    • Keyboard shortcuts
      • Overview
      • Enable function keys on portable Macintosh computers
      • General interface commands
      • Menu commands
        • Overview
        • Motion menu
        • File menu
        • Edit menu
        • Mark menu
        • Object menu
        • View menu
        • Share menu
        • Window menu
        • Help menu
      • Audio list
      • Tools
        • Overview
        • Global transform commands
        • Select/Transform tool
        • Crop tool
        • Edit Points tool
        • Edit Ellipse and Edit Rectangle tools
        • Pan and Zoom tools
        • Rectangle and Circle tools
        • Bezier tool
        • B-Spline tool
        • Paint Stroke tool
        • Text tool
        • Rectangle Mask and Circle Mask tools
        • Bezier Mask tool
        • B-Spline Mask tool
      • Transport controls
      • View options
      • Miscellaneous
      • HUD
      • File Browser
      • Inspector
      • Keyframe Editor
      • Layers
      • Library
      • Media list
      • Timeline editing and navigating
      • Keyframing commands
      • Shape and Mask commands
      • 3D commands
      • Search and customize keyboard shortcuts
        • Overview
        • Command Editor interface
        • Identify a specific shortcut
        • Create your own keyboard shortcuts
        • Import and export command sets
    • Tablet Gestures
      • Overview
      • Enable gestures
      • Set Wacom tablet preferences
      • Use gestures
        • Overview
        • Playback control
        • General navigation
        • General commands
        • Timeline navigation and editing
    • Move projects, objects, or presets to another computer
    • Use color and gradient controls
      • Overview
      • Color controls
        • Basic color controls
        • Pop-up color palette
        • Colors window
        • Eyedropper
        • Expanded color controls
      • Gradient controls
        • Gradient editor overview
        • Use the gradient preset pop-up menu
        • Change a gradient’s color and opacity
        • Edit color and opacity direction and distribution
        • Move, duplicate, or change the interpolation of gradient tags
        • Save gradient presets
        • Use onscreen gradient controls
        • Basic gradient controls
        • Gradient editor controls
    • About rasterization
      • Overview
      • Examples of rasterization
      • Text and rasterization
      • Shapes and rasterization
      • Particles, replicators, and rasterization
      • Filters and rasterization
      • Shadows and rasterization
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