Uses a source object to define a bump pattern that can be used to deform an image, with parameters to control the amount of displacement. You can use any image, movie, or shape as the source object.
Adjust this filter using the parameter controls in the Filters Inspector:
Map Image: Displays a thumbnail of the map chosen. To add a map image or replace the current one, drag an object (image, shape, text, and so on) into the well.
Controls: Sets the map controls to either of two settings:
Direction and Amount: Lets you offset the angle and amount of the map protrusion.
Horizontal and Vertical Scale: Lets you offset the map by a single axis (X or Y).
Direction: Sets the angle at which the bump map protrudes when the Controls pop-up menu is set to Direction and Amount.
Amount: Sets how far the bump map protrudes when the Controls pop-up menu is set to Direction and Amount. Positive values push upward; negative values push downward.
Horizontal Scale: Sets horizontal scaling of the map image when the Controls pop-up menu is set to Horizontal and Vertical Scale.
Vertical Scale: Sets the vertical scaling of the map image when the Controls pop-up menu is set to Horizontal and Vertical Scale.
Repeat Edges: Sets whether the edges of the object are repeated.
Mix: Sets the percentage of the original image to be blended with the distorted image.