Numbers

The Numbers text generator displays random numbers based on settings in the Inspector.

Adjust this generator using the controls in the Generator Inspector:

  • Animate: A checkbox that, when selected, enables animation of the numbers as the project plays. When deselected, a static number is displayed.

  • Start: A slider that sets the beginning number for the generator. Slider values range from 0 to 100. For negative numbers or numbers greater than 100, use the value slider (to the right of the slider). Default values are based on the project. For example, when the Numbers generator is added to a default project of 300 frames, the Start value is 1 and the End value is 300.

    Tip: You can use the Link parameter behavior to set the numbers to show values of any parameter used in your project. In some cases, the number display may appear at a scaled rate. In other cases, the number display may be translated into another form (such as a percentage). For example, if you use the Link behavior to link to the value of a point light’s Falloff parameter, the number is scaled by a factor of .1 and the Intensity parameter is displayed as a percentage. You can scale and offset the value of the linked parameter using the Scale slider in the Behavior Inspector. To convert the number to a different format, use the Format pop-up menu in the Numbers generator. For more information about the Link behavior, see Link.

  • End: A slider that sets the ending number for the generator. Slider values range from 0 to 100. For negative numbers or numbers greater than 100, use the value slider (to the right of the slider). Default values are based on the project. For example, when the Numbers generator is added to a default project of 300 frames, the Start value is 0 and the End value is 300. If the End value is set to 200, a range of 0 to 200 is counted over the 300 frames.

  • Format: A pop-up menu that specifies the format of displayed numbers. There are seven choices:

    • Number: Numbers are used in the generator.

    • Currency: Currency is used for the generator. The default is U.S. dollars. To change to another currency, chose an option in the Region pop-up menu.

    • Percent: Percentages are used for the generator.

    • Scientific: Scientific numbers are used for the generator.

    • Spell Out: Numbers are spelled out in the generator.

    • Binary: The binary numeral system is used for the generator. The binary system uses two symbols (0 and 1) to represent numeric values.

    • Hexadecimal: Hexadecimal numerals are used for the generator. This system uses 16 symbols. The symbols 0 to 9 represent the numbers 0 to 9, and the letters A through F represent 10 to 15.

      Tip: When using Hexadecimal or Binary formats, inputs of very large numbers are required to create change in every character in the generator. For example, if the default Start and End values of 1 and 300 are used (in a default project of 300 frames), only the last two or three digits appear animated in the Hexadecimal format.

      Canvas showing Numbers generator with Format set to Hexidecimal

      If a number such as 4,294,967,296 is used, nearly all characters are animated.

  • Decimals: A slider (available when Format is set to Number, Currency, Percent, Scientific, or Spell Out) that sets the number of decimal places.

  • Capitalize: A checkbox (available only when Format is set to Spell Out) that, when selected, displays initial uppercase letters.

  • Minimum Digits: A slider (available when Format is set to Number) that defines the minimum digits used in the generator. The default value is 1.

  • Thousands Separator: A checkbox (available when Format is set to Number, Currency, or Percent) that displays a comma or other character to separate thousands (based on what is chosen in the Region pop-up menu).

  • Random: A checkbox that, when selected, displays numbers randomly.

  • Random Seed: Controls that change the Random Seed number if you don’t like the current random number count. Enter a new number in the text field or click Generate. This changes the random calculations to display different numbers.

  • Random Hold Frame: A slider that specifies how long (in frames) each number is held onscreen. For example, If Random is selected and Random Hold Frame is set to 20, a number is displayed for 20 frames, then the next number is displayed and held for 20 frames, and so on.

  • Region: Controls that change the numeric format to that of another geographical region. By default, the generator uses the current system’s region. Click the Current button to set the current system’s region as the region for the generator. Click the Region pop-up menu to select another region.

    Note: The selected region is saved with the generator. If opened on another computer with a different regional setting, the generator retains the saved region.