Save custom behaviors

You can save customized behaviors to the Library in any of several organizational categories for future use. Behaviors saved in the Library appear with a custom icon. You can also save multiple behaviors to the Library as a single file or as multiple files. For example, if you create an animation that uses multiple behaviors and you want to save the cumulative effect of those behaviors, you can save them all as one item in the Library.

Alternatively, you can create new folders in existing categories. You can create a folder in the Favorites or Behaviors category. Folders created in the Behaviors category appear in the Library sidebar. Folders created in the subcategories, such as the Basic Motion subcategory, appear in the Library stack and not the sidebar.

Save a behavior to the Library

  1. Open the Library and select the Favorites, Favorites Menu, or Behaviors category.

    For organizational purposes, it’s best to save custom behaviors to the Favorites or Favorites menu category.

  2. Drag the customized behavior to save from the Layers list, Timeline, or Inspector into the stack at the bottom of the Library.

Note: If a custom behavior is dragged to another subcategory, such as the Glow (Filters) subcategory, it is placed in the Behaviors category and the Behaviors category becomes active.

Save multiple behaviors to the Library

  1. Open the Library and select the Favorites, Favorites Menu, or Behaviors category.

  2. In the Layers list, select all behaviors to save and drag them to the stack, holding down the mouse button until a drop menu appears.

  3. Choose “All in one file” or “Multiple files” from the drop menu, then release the mouse button.

    “All in one file” saves behaviors together. They are listed as one item in the Library. “Multiple files” saves the behaviors as individual objects in the Library.

For information on naming items saved to the Library, saving multiple items of different types to the Library, as well as creating and organizing folders in the Library, see Save custom objects to the Library.