The MIDI behavior lets you edit and animate object parameters using standard MIDI devices, such as a synthesizer. For the true motion graphics mixmaster.
Adjust this behavior using the controls in the Behaviors Inspector:
Control Type: A pop-up menu that sets the mode of the MIDI controller. There are three modes:
Note: Use this mode when the control is a keyboard key on the MIDI device.
Controller: Use this mode when the control is a knob, dial, key, slider, or foot pedal on the MIDI device.
Learning: Use this mode to “teach” Motion which control (such as a knob, dial, or key) you want to use on the MIDI device to manipulate the parameter to which the MIDI behavior is applied. When in Learning mode, the first knob, dial, or key that you adjust on the MIDI device is set as the control.
Note: When the MIDI behavior is first applied, Learning is the default control type.
ID: A slider that displays the identification number of the MIDI control (such as a knob, dial, or key) that you are manipulating.
Value: A slider that displays the standard MIDI value between 0 and 1 when you’re manipulating the MIDI control.
Scale: A slider that multiplies the Value parameter in the MIDI behavior. This means that when Scale is increased, the MIDI control has a larger range of value and a greater effect on the parameter it’s controlling. For example, when you use a knob to adjust an object’s rotation, the default rotation value range (when Scale is set to 1) for a full turn of the knob might only be 30 percent. When the Scale value is increased to 13, the rotation value of a full turn of the knob is increased to 370 degrees.
Apply To: A pop-up menu (parameter assignment control) that shows the parameter affected, and that can be used to reassign the behavior to another parameter.